Alessandro Garino is a Montreal-based composer, pianist, and educator whose music bridges classical lyricism, jazz rhythmic sensibility, and modern sound design. Eclectic and versatile, he creates original scores for film, video games, and contemporary performance, crafting immersive and evocative sound worlds for both linear and interactive media.

His work ranges from intimate acoustic atmospheres to powerful hybrid orchestrations, from minimalist ambient textures to full orchestral writing. As a composer and music designer, he has collaborated with studios ranging from indie developers such as Thunder Lotus Games to AAA productions like Riot Games. His film scores have been featured in numerous international film festivals, with several projects earning awards.

Before turning to media composition, Alessandro built a fifteen-year career as a performer, composer, and arranger across the jazz, world music, and experimental scenes. He holds a Ph.D. in Musicology and Composition from the Université de Montréal, where he also teaches film scoring and game audio design, mentoring the next generation of composers.

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