AT FATE’S END
A video game by Thunder Lotus - coming soon
At Fate’s End is an action-adventure game where you fight the ones you love. On this project I serve as music designer, building the game's adaptive and interactive music system in Wwise — shaping how the score lives, breathes, and responds to the player's journey. It is a deeply collaborative role: I work closely with composer Max LL, the game team at Thunder Lotus, and the team at Pixel Audio, who craft the game's sound design.

